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Antimatter

For centuries Earth was alone, cut off. Human explorers crossed the Void in gigantic slow-ships, and mingled with the strange, vast alien civilizations that they found out there. Now, some of them have returned, changed, corrupted somehow by their contact with those beyond. And humanity is fighting for its freedom...

A science fiction role-playing game, set in a future Age of Discovery. The campaign is centred around the crew of a ship delving into unknown space to seek out the source of antimatter - the Galaxy's most valuable resource.

Background reading

There is a lot to absorb here. Don't feel that you have to read it all before you can play.

Procyon is the "last bastion of human freedom". Our heroes will be based here.

The Earth system is the core of human space. This centuries old civilization has recently been shattered by a devastating invasion of "espers" - telepathic humans from Esperanza.

If you like future histories, then you'll love the timeline.

Map of the Core Worlds Map of Known Space

Flashback scenarios

There are several one-off taster scenarios, intended to give players a flavour of the setting. They are all set in the years before the main campaign, a period dominated by the fall of Earth's ancient, conservative society to neo-fascist esper radicals.

Character generation is time consuming, and requires an understanding of the background. These pregenerated characters allow you to get going straight away - just choose a name and gender for your character, and you're off.

Hunter, Prey

In the final days of the Coup, millions of refugees passed through Elysium, an ancient space station at the jump point to Procyon. Can the players track down the espers who threaten everything? Set in 2718 CE.

The Mars Exploit

A crack team must break into a high security facility on Mars. Set in 2720 CE.